Oct 16, 2006, 02:36 PM // 14:36
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#101
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Academy Page
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Quote:
Originally Posted by HawkofStorms
Also, considering necro is the only core profession that doesn't have a confirmed hero...
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search function is your friend look here:
http://www.guildwarsguru.com/forum/s...php?t=10061141
as i just posted:
Heros:
Warrior: Koss, Goren
Elementalist: Zhed, Acolyte Sousuke
Monk: Tahlkora, Dunkoro
Ranger: Acolyte Jin, Margrid
Mesmer: Norgu (Actor)
Necromancer: Attoron
Derwish: Melonni
Paragon: Morgahn
Unconfirmed/Unknown:
Master of Whispers - (profession unknown, but seen acting as necro)
Kerak - probably Kerak = Acolyte Jin (from some recent pics i saw)
greetz
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Oct 16, 2006, 06:08 PM // 18:08
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#102
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Jungle Guide
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taking the german page and babelfishing
not that it really needed a lot...
So Olias is a Necro, Zenmai an Assassin, we're still missing a Ritualist (which, quite frankly, sounds like a done deal if unidentified yet with an Assassin in tow), we have an 'unknown' Master of Whispers guy with debate, and we have Razah, who *screams* the variability everyone is talking about and sounds like a must and quite frankly, is probably someone - or something - you get near the end of the game.
So hey Master of Whispers is someone to figure out, seems like Necro or Ritualist are reigning champs.
But boy check out Razah through babelfish - that's the one I'm interested in
And quite frankly with such abilities and access to skills, Razah >> anything your characters could ever hope to be. But as mentioned, it remains to be seen how that'll work with armor, runes, equipment... at the very least you'll be money-sinking a bit with this guy to leverage his flexibility and power.
Here's the babel of it:
Quote:
Razah
Informal hero
"I live to serve over."
Origin: The nebulas
Older: Not applicably
Class: Variable
The Protomaterie, of which the nebulas consist, strives for creation and brings thereby often daemonisches life out in nightmareful shapes. However all creatures from the nebulas are not daemonisch. If the nebulas come into contact with a suitable human template, they can copy for example the shape of this humans and a feelingable nature with a humanoiden exterior as well as an almost human spirit to create. Razah is such a creature. The nature manifested itself directly in shape of attained full growth humans. It had the knowledge and the abilities of humans, has however no human understanding. As consequence of it Razah places strange questions over human feelings, thinks about human motives and tries to copy human characteristics. Razah is a contradiction in itself: in certain way more humanly than humans, in other way more in an inhuman way. It needs an identity, a personality and a purpose. Hopefully Razah finds its purpose in co-operation with a hero. Otherwise the creature could monstroesen to likewise and degenerate to inhuman Scheusal, as there is its daemonischen brothers.
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Oct 16, 2006, 06:43 PM // 18:43
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#103
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Banned
Join Date: Aug 2006
Profession: N/
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He may be able to be any profession and his attributes and armor changes accordingly. He could be a N/Mo one minute and a W/N the next. I'd really like to see that.
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Oct 16, 2006, 08:56 PM // 20:56
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#104
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Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
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Quote:
stick mending, healing hands and sprint on him, sounds just like a leeroy jenkins! he'd better be a normal warrior, and not like the description says wouldn't it be funny to have 2 whammos (koss + goren) and the master of whispers configured to be a whammo, so we have 3 whammos with mending, HH, sprint, and the sword combo, carrying restore life!
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rofl
ok who actually invented that warrior because I remember it was a pvp template :P.
think the combo was sever artery gash galgarath slash, final thrust, sprint, healing hands, mending ,restorel ife
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Oct 17, 2006, 09:37 AM // 09:37
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#105
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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On Razah: babelfish translation isnt that accurate. I would have translated Nebulas as the Mists. And ofcourse Deamonish would be Demon. And I think Scheusal would be translated as Ogre, but could aslo be Beast, Monster or Zombie. Maybe he has a special skill to transform into something that attacks anything that is around him, foes and party members alike...
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Oct 17, 2006, 10:36 AM // 10:36
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#106
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Jungle Guide
Join Date: Jun 2006
Profession: W/N
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Meh, you could just ask a german for a more accurate translation of Razah :P
Quote:
Razah
Formless Hero
"I live to serve"
Origin: The Mists
Age: Not applicable
Class: Variable
The protomatter out of which the mists consist, strive for creation and often enough it springs demonic life in nightmarish shapes. However not all creatures from the mists are demonic. If the mists get in contact with a suitable human template, they can copy the appearance of that human and create a being capable of empathy and with a humanoid appearace as well as an almost human mind.
Razah is such a creature. The creature directly manifested into the shape of an adult human. It posseses the knowledge an the skills of a human, but lacks the human mind. This is why Razah asks strange Questions about human emotions or ponders about human motives and trys to imitate them.
Razah is a contradiction in itself: One way, he is more human than a human, otherwise, he is more unhuman. It needs an identity, a personality - a purpose. Hopefully Razah will find such a purpose in the collaboration with a hero.
Otherwise the creature could degenerate into a monstrous and unhuman abomination, just like his brothers are.
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/edit:
My personal thoughts on this one:
I guess he will copy a character. Sort of like a Doppelganger. You wouldn't need to buy armor this way, he would just copy yours. You wouldn't have to assign skills, he'd copy yours.
Last edited by Amity and Truth; Oct 17, 2006 at 10:52 AM // 10:52..
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Oct 17, 2006, 11:00 AM // 11:00
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#107
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Merged yet another thread... how many threads do people need to post in order to dicuss the Master of Whispers!!!
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Oct 17, 2006, 07:08 PM // 19:08
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#109
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: [JF] Just Friends, [NOT] Nomads of Turmoil
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Where did you get the quotes on Razah? And is there one for the assassin as well? If its only in German then can you please translate the Assassin one, and if it has pics can I have a link?
I checked on GW.com and couldn't find it.
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Oct 17, 2006, 07:49 PM // 19:49
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#110
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Jungle Guide
Join Date: Jun 2006
Profession: W/N
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They're from wartower.de (german) and sorry no images included. Anyways, here is the translation for the missing two:
Quote:
Olias
Obsessed Necromancer
"Grenth lives! You however must die!"
Origin: Tyria (Lion's Arch)
Age: 31
Class: Necromancer
Back a while Olias got his Orders from the White mantle but today he is walking his own paths. An encounter at the Temple of Ages convinced Olias that he has a special mission: He now serves as Grenths personal "Hand of Justice" and executes that what he regards as the will of his god. He is living a by basic principle. From those that die and return to life, grenth expects that they live their life good. If they don't do that Olias himself will take care that they will return to the cold embrace of the lord of death.
Mysterious occurances in Elona are now forcing him to take action in the name of Grenth. The disquietness in the country is a sign for Olias that the gods themselves are at danger and that even the dead get restless in their sleep. He made a vow to Grenth that he will find the cause of the strange disease and eliminate it. Well and if grenth gets a few new servants, the more the better! Olias enjoys Death and Murder. He still likes to talk about other things once in a while but the conversation will ultimately return to Death and Murder sooner or later.
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Quote:
Zenmai
Apostate Assassin
"I know this scent. It's the scent of death!"
Origin: Cantha
Age: 23
Class: Assassin
Zenmai learned the ways of silent assassination as a member of the Am Fah in Cantha. She broke with the criminal group as the members of that organisation accepted the canthan Plague as a "Gift of the Gods".
Now, she is Mo Zing - an errant Sword, an abondoned Assassin that sells her services to the ones bidding the most. She is suffering from a sense of guilt due to the disease that afflicted her former brothers and sisters but change is the only constant thing in her life. As the darkness grows she is feeling that an well known old Power returns and works behind the scenes.
Who or whatever the cause for the plague may be: She wants to confront It. That, which devastated her country with this plague.
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Last edited by Amity and Truth; Oct 17, 2006 at 07:54 PM // 19:54..
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Oct 20, 2006, 03:07 PM // 15:07
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#111
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Wilds Pathfinder
Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
Profession: Mo/Me
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How many heros?
So I've heard 12, seen 11, then heard 14... So how many are there?
11 that a-net is showing us... 12 as mentioned in gamespot or 14 that are mentioned in ign's article. So is that 14 +2 if you own both previous campaigns? or 12 + 2? or is it 11+2? ahhhhh I'm so confused!
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Oct 20, 2006, 08:37 PM // 20:37
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#112
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Academy Page
Join Date: Oct 2006
Location: Ottawa, Canada
Profession: W/
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Let's just say 14. No need to get confused. It's not out yet and you won't have them all for awhile. Why worry about it.
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Oct 20, 2006, 09:33 PM // 21:33
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#113
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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OK dealing with the number of Heros- Are we so sure that our Old characters will have access to all the heros from nightfall? I mean logically, everyone assumes that we will all have Koss- being the first one you recieve (skipping the tutorial puts Koss in your party even) in the preview...
How do I know my old characters will get Koss, since they will not do the tutorial at all when they boat on over..?
Granted at the completion of the story we get access to all of them (despite our Decide Quests), so ive read, so for my Canthan and Tyrian characters- can i expect to get Koss LAST?
does this make sense?
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Oct 20, 2006, 09:53 PM // 21:53
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#114
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Ascalonian Squire
Join Date: Aug 2005
Location: Pennsylvania
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SourceTodays Gamespot Article:
Quote:
Meanwhile, there are 12 heroes in the game, and they're tightly woven into the story. Some missions require the presence of certain heroes, and other heroes will be available at the completion of other missions. In fact, you may have to choose between two different heroes to accompany you, which means the one that you don't choose won't be available until you beat the story and unlock everything in the game. ...
(On a cool note, while you don't need to own Guild Wars or Guild Wars Factions to play Nightfall, there is a neat reward if you do. There's a unique hero based on each of those two campaigns, and you can travel back to Tyria and Cantha and unlock them. Not only that, but you can also adventure around the original campaign settings with your heroes.)
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That said, I would imagine that there are 14 heroes. The 12 from the standard nightfall campaign and the 2 extras if you are merging accounts.
Of course, that is to say that the info is correct (considering A-net is linking the story at guildwars.com, i'm assuming yes). The bigger news would be confirming that you can take your heroes to other campaigns.
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Oct 20, 2006, 11:18 PM // 23:18
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#115
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Krytan Explorer
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Quote:
Originally Posted by Horseman Of War
OK dealing with the number of Heros- Are we so sure that our Old characters will have access to all the heros from nightfall? I mean logically, everyone assumes that we will all have Koss- being the first one you recieve (skipping the tutorial puts Koss in your party even) in the preview...
How do I know my old characters will get Koss, since they will not do the tutorial at all when they boat on over..?
Granted at the completion of the story we get access to all of them (despite our Decide Quests), so ive read, so for my Canthan and Tyrian characters- can i expect to get Koss LAST?
does this make sense?
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Well since Koss is leaving the first island, im guessing he may meet up with you at the start if you bring a char over. If not then probably you do have to wait to the end. Theres more than 1 warrior hero though so that wouldnt matter. I do doubt they would leave it to the end though..
Last edited by logan90; Oct 20, 2006 at 11:20 PM // 23:20..
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Oct 21, 2006, 02:35 AM // 02:35
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#117
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Frost Gate Guardian
Join Date: Sep 2006
Profession: R/
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Apparently theres 17 14 + the two bonus ones from other campaigns and then the one thats from the mist and can change his primary and secondary proffesion.
http://gw.gamewikis.org/wiki/Hero
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Oct 21, 2006, 02:43 AM // 02:43
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#118
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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Quote:
Originally Posted by Cloudpiercer
Apparently theres 17 14 + the two bonus ones from other campaigns and then the one thats from the mist and can change his primary and secondary proffesion.
http://gw.gamewikis.org/wiki/Hero
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Yeah that’s a bit puzzling isn’t? That’s what I was wondering about, since if you think about it, I thought there was 14 heroes in Nightfall plus 2 from the other campaigns which makes 16. GW Wiki stated that two of the necromancer might be one in the same though. Either it’s got its facts wrong or I smell something fishy from certain un-creditable journalism.
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Oct 21, 2006, 02:44 AM // 02:44
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#119
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The Greatest
Join Date: Feb 2006
Profession: W/
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I'm pretty sure there will be two of every profession.
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Oct 21, 2006, 03:08 AM // 03:08
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#120
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Frost Gate Guardian
Join Date: Sep 2006
Profession: R/
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Quote:
Originally Posted by sindex
Yeah that’s a bit puzzling isn’t? That’s what I was wondering about, since if you think about it, I thought there was 14 heroes in Nightfall plus 2 from the other campaigns which makes 16. GW Wiki stated that two of the necromancer might be one in the same though. Either it’s got its facts wrong or I smell something fishy from certain un-creditable journalism.
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Yeah, but I figure the 17 guy is the one that can change is profession whenever he wants. The one thats a spirit.
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